Land1nz0ne

Image Breakdowns by Levente Gyulai
The Terminal concept


Start with a white canvas, thinking on the composition, drawing a few variants then choosing one.
 Drawing a very fast sketch about the scene what i’d like to see finally.
 After composing the scene, the next step is simple, with the pen tool I make selections, then I texture them with distortion and warping using references from google pics. At first concentrating on the main elements like, building shape, floor, sky.
 Now comes details, like windows, reflections,ceiling, using references on overlay-screen-color dodge layers and painting with freehand.
 Finally, i decided to paint over on the sky because I didnt like that and re-cropped the image because the gradients of the sky makes it more effective. Brightness-contrast values changed here (much more contrast and darkened too), added more lights with vivid layers, painted raindrops in it (almost every free brush can do that), did color correction and there is a color overlay layer on it, but under the light layers, so only affects the building, sky and floor. Darkened the floor a bit to control the focus on the building, then added a few human shapes. Then did a final color correction. Thats all. The whole process takes 2-3h.

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Some articles are updated by us from various sources on the internet. We don't have anything to do with the author. This's a small group3d. I was just a 3d lovers and I wanted to share my learning experience for everyone. If you are the author of the article. Please contact us at Facebook.
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