VRay2SidedMtl examples

curtain_morning_

In every pyramid, there is a VRayLight (Sphere type), which are the only light sources in the scene.
The setup of the VRay2SidedMtl includes a VRayMtl in the Front Material slot, and Check-Box Off.
That means V-Ray will use the same material for the Back one as well.
The VRayMtl (Front material) has a diffese Bitmap, and for the opacity - a procedural Output map.

Example 1: Translucency value (Front vs Back material)

pyr_trans_02s
pyr_trans_08s
Opacity: off, Translucency: 0.2 (more of FrontMtl)
Opacity: 0ff, Translucency: 0.8 (more of BackMtl)
pyr_trans_02_opc05spyr_trans_08_opc05s
Opacity: 0.5, Translucency: 0.2 (more of FrontMtl)
Opacity: 0.5, Translucency: 0.8 (more of BackMtl)



Example 2: Other examples using the VRay2Sided material

curtain_morning_s
paper_lamp_s
Slim Curtain Look
Paper Lamp
flying_lamps_sleaves_s
Textile Lamps
Leaves

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